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ReBoot is a 47 episode Canadian CGI-animated action-adventure cartoon series that originally consisted of three seasons and aired from 1994 to 1998 in Canada. The fourth season consists of 2 movies: Daemon Rising & My Two Bobs which were split up into 8 episodes, it aired in 2001. The series was produced by Vancouver-based production company Mainframe Entertainment, Alliance Communications, BLT Productions and created by Gavin Blair, Ian Pearson, Phil Mitchell and John Grace, with the visuals designed by Brendan McCarthy after an initial attempt by Ian Gibson. ReBoot was the first half-hour, completely computer-animated TV series.

In 1999 the series began it's run on Cartoon Network's Toonami, premiering on March 15, 1999, the first three seasons ran continuously on the block until November 10, 2000. The fourth season premiered on Toonami on October 19, 2001, it was a Friday exclusive airing only on Fridays.

All episodes of ReBoot have been released on DVD in the U.S.

Series Overview[]

Color Season Episodes Toonami Season Premiere Toonami Season Finale
1 13 March 15, 1999 March 31, 1999
2 10 April 1, 1999 April 14, 1999
3 16 April 15, 1999 May 6, 1999
4 8 October 19, 2001 November 30, 2001
Special 1

Season 1 (1994-1995)[]

#

Episode Title

Writers

Canadian Airdate

Toonami Airdate

1 "The Tearing" Mark Hoffmeier
Story by: Lane Raichert & Mark Hoffmeier
September 10, 1994 March 15, 1999
A tear is found in mainframe and Megabyte plans to use it to access the Supercomputer. But only two things can stabilize a tear into a portal: A Guardian or a game. Megabyte attempts to strike a deal with Bob, luring him to his base where an army stands waiting to infiltrate the Supercomputer. Bob refuses to cooperate and manages to escape, but then a game cube descends. The game is an outer space spaceship simulator. Megabyte, Bob, and Dot enter the game, where MB infects the user and takes control, heading for the tear which has now become a portal. It's up to Bob and Dot to stop him.
2 "Racing the Clock" Gavin Blair & John Grace
Story by: Gavin Blair & Ian Pearson
September 17, 1994 March 16, 1999
Enzo wants to be successful, like his sister, so he starts up an overnite delivery service. Megabyte uses the service to send a booby trapped .gif"t to Hexadecimal, but Bob ends up delivering it instead. Dot and Enzo try to catch up to Bob before the bomb goes off, and get sucked into a game.
3 "Quick and the Fed" Gavin Blair & John Grace
Story by: Gavin Blair & Ian Pearson
September 24, 1994 March 17, 1999
Dot gets partially erased by a magnet. Bob goes to get some really slow food to help her condition, but gets caught in a dragons and castles game and the damsel in distress is not who you would expect it to be.
4 "Medusa Bug" Gavin Blair October 8, 1994 March 18, 1999
Hexadecimal created a powerful weapon called the Medusa, but Megabyte has stolen it. The Medusa turns Megabyte to stone, then starts affecting all of Mainframe. Can the city survive? Is Bob immune to the Medusa's power?
5 "The Tiff" Lane Raichert November 26, 1994 March 19, 1999
Dot and Bob have a bit of a tiff; she thinks he's too impulsive and he thinks she's too inflexible. Enzo and the others try to get them to make up, but a Game Cube interferes. Dot and Bob will have to learn to work as a team to get out of this one.
6 "In the Belly of the Beast" Mark Hoffmeier
Story by: Mark Hoffmeier, Lane Raichert
December 3, 1994 March 22, 1999
Frisket eats an old UNFORMAT command, and Megabyte wants it back. He kidnaps Frisket with Enzo in tow, can the two escape before Frisket is cut open?
7 "The Crimson Binome" Lane Raichert
Story by: Gavin Blair, Phil Mitchell,
Ian Pearson, & Lane Raichert
December 10, 1994 March 23, 1999
Mainframe is attacked by Software Pirates. Bob is captured and thrown in the brig, and Dot must rescue Bob and save the day with fancy verbal fencing.
8 "Enzo the Smart" Mark Hoffmeier & Lane Raichert

Story by: Mark Edens, Brendan McCarthy, & Ian Pearson

February 11, 1995 March 24, 1999
Enzo wants to be smarter than anyone in Mainframe, and gets his wish when the Master Clock slows down. Everyone else is now half as smart as him, and Enzo must win the game by himself.
9 "Wizards, Warriors, and a Word From Our Sponsor" Jono Howard & Lane Raichert
Story by: Gavin Blair, Phil Mitchell, Ian Pearson, & Lane Raichert
February 25, 1995 March 25, 1999
Bob, Dot, Enzo, and Mike the TV have to play as a team in a Dungeons and Dragons type multi-level strategy game. Mike gets the hero role this time, and proves to be a valuable asset to the community.
10 "The Great Brain Robbery" Jono Howard
Story by: Jono Howard & Lane Raichert
March 18, 1995 March 26, 1999
Megabyte's plan to get inside Bob's brain fails when his miniaturized agents end up in Enzo instead. Bob has to take a "fantastic voyage" inside of Enzo and defeat Hack, Slash, and Mouse (the hacker that was mentioned in "The Crimson Binome").
11 "Talent Night" Lane Raichert
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
May 10, 1995 March 29, 1999
Dot and Bob have a surprise birthday party planned for Enzo, in the form of a talent show. With all the commotion going on, Megabyte wants to get into the act.
12 "Identity Crisis, Part 1" Jono Howard
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
May 24, 1995 March 30, 1999
Dot is trying to make things better for the binomes that are in Megabyte's sector, Sector 1000 of Ghetty Prime. Some very important information is stolen, and Dot loses confidence in herself. During their escape from Ghetty Prime, a game cube suddenly drops on Bob and Dot and the two find themselves in "The Funhouse", a virtually unnwinable game.
13 "Identity Crisis, Part 2" Jono Howard
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
May 31, 1995 March 31, 1999
Dot gets a chance to see how important she really is to Mainframe. During the game, after Bob is captured, she blacks out and has a vision in which Megabyte has taken over Mainframe. After awakening, her confidence is renewed and she is finally ready to battle the user and save Bob.

Season 2 (1995-1996)[]

#

Episode Title

Writers

Canadian Airdate

Toonami Airdate

14 "Infected" Martin Borycki
Story by: Gavin Blair, Phil Mitchell,
Ian Pearson, & Lane Raichert
August 31, 1995 April 1, 1999
Megabyte takes advantage of a system upgrade to get into the Principal Office and goes after the energy in the Core Reactor. As he tries to delete Mainframe, Dot powers up and fights back.
15 "High Code" Martin Borycki
Story by: Gavin Blair, Phil Mitchell,
Ian Pearson, & Lane Raichert
September 7, 1995 April 2, 1999
A mercenary Codemaster has come looking for another member of his guild. Bob is willing to sacrifice everything in a Wild West style game in order to get this hotshot out of town before sundown.
16 "When Games Collide" Jono Howard
Story by Gavin Blair, Brendan McCarthy,
Phil Mitchell, Ian Pearson, &
Lane Raichert
September 14, 1995 April 5, 1999
Megabyte starts leeching energy from game cubes in order to break into the Archives. Hack and Slash drain too much energy from one cube, resulting in the User downloading a second game on top of the first. The two games merge creating a Combat/Dinosaur game in which Megabyte and Bob must work together to survive.
17 "Bad Bob" Martin Borycki & Susan Turner September 21, 1995 April 6, 1999
Megabyte assaults the Principal Office. His meddling with the Core energy causes a Game Cube to bend so far that it engulfs the PO. This means that Phong is inside the game, which is based on Mad Max, the Road Warrior. Bob, Phong, and Enzo must make sure that the Core energy does not leave with the game when it's over.
18 "Painted Windows" Jono Howard & Susan Turner
Story by: Gavin Blair, Phil Mitchell,
Ian Pearson, Mark Schiemann, &
Susan Turner
November 2, 1995 April 7, 1999
Hexadecimal has infected the System Paint Program, painting the town all sorts of different colors. All of Mainframe becomes her canvas, and Bob must stop her before the changes become permanent.
19 "AndrAIa" Steve Ball, Phil Mitchell,
Ian Pearson, & Susan Turner
November 9, 1995 April 8, 1999
Enzo is unhappy that there is nobody his age to play with in Mainframe. But in an undersea game, he meets an AI game sprite, AndrAIa, that helps him navigate and ultimately win the game.
20 "Nullzilla" Susan Turner December 27, 1995 April 9, 1999
A mysterious black fractal creature comes out of the Web and attacks Hexadecimal, infecting her. All the Nulls in Mainframe leap on to her, forming Nullzilla. Our heroes must take control of insect battle droids and form a giant robot to battle the monster.
21 "Gigabyte" Paul Mitchell & Susan Turner December 27, 1995 April 12, 1999
The mysterious black creature from the Web now infects Megabyte. He and Hexadecimal merge to form a much more powerful virus: Gigabyte, Destroyer of Systems. In order to stop Gigabyte, Bob must look to an old friend for help.
22 "Trust No One" Mark Leiren-Young
Story by: Gavin Blair, Mark Leiren-Young,
Phil Mitchell, Ian Pearson,
& Susan Turner
January 25, 1996 April 13, 1999
X-Files parody. The Binomes and Sprites of Mainframe are being terrorized by an energy-siphoning "mouse". Two CGI agents, Fax Modem and Data Nully, who specialize in cases known as the ASCII (ask-ee) Files, are called in to solve the puzzle.
23 "Web World War" Mark Leiren-Young
Story by: Mark Leiren-Young,
Brendan McCarthy, Phil Mitchell,
Ian Pearson, & Susan Turner
February 1, 1996 April 14, 1999
The Mainframers are barely able to hold their own against the Web Probes, and with the very existance of Mainframe at stake, our heroes have to rely on Megabyte and Hexadecimal for help. The viruses perform their assigned tasks, then continue on to take of Mainframe. Enzo gets a field commission as a cadet Guardian.

Season 3 (1997-1998)[]

#

Episode Title

Writers

Canadian Airdate

Toonami Airdate

24 "To Mend and Defend" Marv Wolfman
Story by: Gavin Blair, Phil Mitchell, Ian Pearson, & Micheal Skorey
August 16, 1997 April 15, 1999
The Web War is over and Bob is gone, now Megabyte and Hexidecimal turn against their temporary allies and try to take over Mainframe.
25 "Between a Raccoon and a Hard Place" Len Wein
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
August 27, 1997 April 16, 1999
Dot is stuck defending the Prinicipal office with Phong, while Megabytes Propaganda campaign is turning Mainframe binomes against Enzo. So it's time for Enzo to stand on his own as guardian for the first time and enter a game cube without the assistance of Dot, but with added assistance from AndrAIa. Together they battle the menace of 'Rocky' - the Rabid Raccoon.
26 "Firewall" Dan DiDio
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
September 3, 1997 April 19, 1999
As Megabyte plans the final onslaught against the Principal Office, Enzo and AndrAIa must fight alone again in the game cube to prove that Enzo is a true Guardian against all the propaganda that Cyrus is putting around. Meanwhile Dot and Mouse plan to stop Megabyte from coming any further and seal his fate.
27 "Game Over" Ian Pearson
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
September 10, 1997 April 20, 1999
With Megabyte, Hexadecimal, and the rest of the cronies stuck in a firewalled sector G Prime, they try to escape, suffering a serious loss of casualties. Meanwhile Dot and her friends also have serious casualties to worry about…or so they think.
28 "Icons" Christy Marx
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
September 17, 1997 April 21, 1999
Enzo, now going under the name of Matrix, and AndrAIa are fully grown and are now searching for Bob and Mainframe by hopping through games from system to system. They find a system that needs major repair and train up a few binomes to help in any games that they may encounter in the future.
29 "Where No Sprite Has Gone Before" DC Fontana
Story by: Gavin Blair, Phil Mitchell,
Ian Pearson, & Dan DiDio
September 24, 1997 April 22, 1999
Matrix and AndrAIa arrive in a system where Shimmering Orbs are fighting a battle with Superhero sprites, but there is someone in their midst who wishes to destroy the system.
30 "Number 7" Dan DiDio
Story by: Gavin Blair, Phil Mitchell,
Dan DiDio, & Ian Pearson
October 1, 1997 April 23, 1999
Matrix hates golf games, but this one has a twist. He and AndrAIa are in what looks like Mainframe, but Megabyte, Hexadecimal, Phong, Dot, and Bob are acting out-of-character. Things become bizarre as Matrix finds that he is "The Prisoner" in the game…or is he?
31 "The Episode With No Name" Adria Budd
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
October 8, 1997 April 26, 1999
Matrix and AndrAIa encounter a bizarre bazaar, where renegade Guardians are searching for Guardian 452 (aka Bob). An infected Turbo declares Matrix to be the only hope for saving the Net.
32 "The Return of the Crimson Binome" Adria Budd
Story by: Gavin Blair, Phil Mitchell,
& Ian Pearson
October 15, 1997 April 27, 1999
Matrix meets up with someone he knew from Mainframe, Captain Capacitor, aka the Crimson Binome. The pirate's crew are in prison. Matrix blasts his way in, and also releases a mysterious surfer dude named Ray Tracer. Ray proves his worth by rescuing AndrAIa, but Matrix doesn't like it.
33 "The Edge of Beyond" Christy Marx
Story by: Gavin Blair, Dan DiDio,
Christy Marx, Phil Mitchell, & Ian Pearson
October 22, 1997 April 28, 1999
Tensions mount between Matrix and Ray Tracer, but they have to work together when the ship's portal generator breaks down. Especially when a baby Web creature bites AndrAIa, stealing part of her code. With time running out, the pirate ship (using scales from dead Web creatures for shielding) enters the Web. Matrix's monomaniacal pursuit of the Web critter threatens the expedition. Also the group finds they are not the only ones tracking the creatures.
34 "Web Riders on the Storm" Len Wein
Story by: Gavin Blair, Dan DiDio,
Phil Mitchell, Ian Pearson,
Len Wein, & Marv Wolfman
October 29, 1997 April 29, 1999
The people riding the Web creatures attack the ship. Just before utter defeat, a sprite wearing blue and green armor and orange trim calls off the hostilities. He saves AndrAIa, who recognizes the object of their quest.
35 "Mousetrap" Marv Wolfman
Story by: Gavin Blair, Dan DiDio,
Phil Mitchell, Ian Pearson,
Len Wein, & Marv Wolfman
November 5, 1997 April 30, 1999
The pirates and Web riders celebrate their friendship, then set sail for Mainframe. But when Mouse hid the location of Mainframe from the Web, she also placed traps to keep Web creatures away, including Bob. This calls for some drastic action.
36 "Megaframe" Katherine Lawrence
Story by: Gavin Blair, Dan DiDio,
Katherine Lawrence, Phil Mitchell,
& Ian Pearson
January 3, 1998 May 3, 1999
Our heroes return to Mainframe, but it has been devastated. Hexadecimal and Megabyte have gotten out of the firewall and taken over. Bob & Matrix go looking for Dot, Phong and the others.
37 "Showdown" Len Wein
Story by: Gavin Blair, Dan DiDio,
Phil Mitchell, Ian Pearson, Len Wein,
& Marv Wolfman
January 10, 1998 May 4, 1999
Megabyte, who hacks into Phong's brain to steal the codes which will allow him to leave Mainframe, is confronted by Enzo Matrix. Meanwhile, Bob has to deal with Hexadecimal as the other Mainframers liberate the Principal Office.
38 "System Crash" Marv Wolfman
Story by: Gavin Blair, Dan DiDio,
Phil Mitchell, Ian Pearson, Len Wein,
& Marv Wolfman
January 17, 1998 May 5, 1999
The whole system starts to shut down, and this causes individual sectors of Mainframe to fall apart. Former incarnations of the User's game sprites are running amuck throughout the city.
39 "End Prog" Ken Pontac
Story by: Gavin Blair, Dan DiDio,
Phil Mitchell, Ian Pearson, Len Wein,
& Marv Wolfman
January 24, 1998 May 6, 1999
Mainframe is dying and there appears to be nothing that can save it. Not giving up, Bob convinces Enzo to lose a game, thus crashing the system with the hope that The User will restart the game. The episode ends with a recap.

Season 4 (2001)[]

#

Episode Title

Writers

Canadian Airdate

Toonami Airdate

40 "Daemon Rising" Gavin Blair, Ian Pearson, & Ian Weir November 18, 2001 October 19, 2001
Mainframe's past is revealed. In particular, we get to see the father of Dot and Enzo, and what happened to the Twin City.
41 "Cross Nodes" Gavin Blair, Ian Pearson, & Ian Weir November 18, 2001 October 19, 2001
The Mainframers as busy disinfecting systems. Problems from the Null cocoon, a sick Bob, and a Game Cube combine to make life difficult for Dot. The super-Virus, Daemon, infects AndrAIa.
42 "What's Love Got To Do With It?" Gavin Blair, Ian Pearson, & Ian Weir November 18, 2001 October 26, 2001
During a flashback Bob's beginnings as a guardian are explained. Back in the present the Mainframers continue to battle Daemon in hopes of saving their friends.
43 "Sacrifice" Gavin Blair, Raul Inglis, Ian Pearson, & Ian Weir November 18, 2001 November 2, 2001
So far, Daemon is unstoppable. She arrives at Mainframe, intending to use Bob to spread The Word to the rest of the Net. With all the major combatants infected, who will save them?
44 "My Two Bobs" Gavin Blair & Ian Pearson November 25, 2001 November 9, 2001
With the Daemon threat gone, a second Bob appears in Mainframe, leaving Dot with a difficult decision as to which one to marry.
45 "Life's a Glitch" Gavin Blair & Ian Pearson November 25, 2001 November 16, 2001
With Dot questioning what she wants, "Glitch-Bob" thinks about separating Glitch from himself to return to his normal self.
46 "Null Bot of the Bride" Gavin Blair, Ian Pearson, Raul Inglis,
& Phil Mitchell
November 25, 2001 November 23, 2001
With "Glitch-Bob" incapacitated in the Supercomputer, Dot decides to marry the new Bob, but as "Glitch-Bob" regains his health and is returned to his original form, the new arrival is revealed to be a disguised Megabyte.
47 "Crouching Binome, Hidden Virus" Gavin Blair, Ian Pearson, Raul Inglis,
& Phil Mitchell
November 25, 2001 November 30, 2001
With Megabyte now a shape-shifting trojan horse virus, Bob, Dot and the others attempt to track him down and capture him. However, Megabyte tricks them and seizes control of the Principal Office. The series concluded with Cliffhanger ending, continuing in the comic.

Special[]

#

Episode Title

Canadian Airdate

1 "Fast Forward: The Making of ReBoot" Unaired
An un-aired special meant to be shown between seasons 1 and 2, giving viewers an inside look as to how ReBoot is created, along with its humble beginnings. Tony Jay reprises his role as Megabyte to introduce the special, as well as lead another one of his attempted take-over plans.
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